Software engineering · creative coding · interface systems

Software, systems, and interactive experiences.

I design and build reliable software — and occasionally make it beautiful.

Selected work and experiments.

Project Alpha

A real-time visual system exploring procedural animation and canvas rendering. Focused on performance, structure, and expressive motion.

I'm a software engineer focused on building dependable systems and thoughtful interfaces. Most of my work lives somewhere between engineering discipline and creative experimentation.

I've spent years designing and shipping production software, while also exploring visual programming, animation systems, and generative graphics.

Outside of software, I draw, paint, and play music — all of which quietly influence how I think about structure, rhythm, and simplicity in code.

Work with me

If you're building something thoughtful and technically ambitious, I'd love to hear about it.

I'm available for software development, technical collaboration, and experimental interface work.